mdesjardins.github.io

I’m working on an Android project right now where I plan on using a WebView to display some content, and I need to generate that content dynamically based on the results of a web service request. I wanted an easy-to-use templating language to build the pages with. I’ve worked with both Velocity and Freemarker, and either would’ve been fine. I settled on Velocity because it was a bit easier to set up to work with Android. Here’s how I did it.

Setup Logging

First, I wanted to setup Velocity to use Android’s built-in logging system. To do that, I needed to create my own logging class that implemented the LogChute interface.

package com.cereslogic.velocity;
 
import org.apache.velocity.runtime.RuntimeServices;
import org.apache.velocity.runtime.log.LogChute;
 
import android.util.Log;
 
public class VelocityLogger implements LogChute {
    private final static String tag = "Velocity";
     
    @Override
    public void init(RuntimeServices arg0) throws Exception {
    }
 
    @Override
    public boolean isLevelEnabled(int level) {
        return level > LogChute.DEBUG_ID;
    }
 
    @Override
    public void log(int level, String msg) {
        switch(level) {
        case LogChute.DEBUG_ID:
            Log.d(tag,msg);
            break;
        case LogChute.ERROR_ID:
            Log.e(tag,msg);
            break;
        case LogChute.INFO_ID:
            Log.i(tag,msg);
            break;
        case LogChute.TRACE_ID:
            Log.d(tag,msg);
            break;
        case LogChute.WARN_ID:
            Log.w(tag,msg); 
       }
    }
     
    @Override
    public void log(int level, String msg, Throwable t) {
        switch(level) {
        case LogChute.DEBUG_ID:
            Log.d(tag,msg,t);
            break;
        case LogChute.ERROR_ID:
            Log.e(tag,msg,t);
            break;
        case LogChute.INFO_ID:
            Log.i(tag,msg,t);
            break;
        case LogChute.TRACE_ID:
            Log.d(tag,msg,t);
            break;
        case LogChute.WARN_ID:
            Log.w(tag,msg,t);
        }
    }

}

You can obviously adjust the isLevelEnabled method for your desired logging level.

Create a ResourceLoader

Next I need to feed my templates to Velocity. I could have read my templates manually as files from the assets directory, then passed the contents of the templates file to Velocity.evaluate as a String. But Velocity has a very configurable way to process templates that, enables it to cache templates internally, so I decided to try that.

When passing Velocity the name of a template file, it delegates the template loading to a ResourceLoader class. When you initialize Velocity, you can configure which ResourceLoaders it should use to find and read your templates.  Later. when you call the getTemplate method of the Velocity helper class, you pass it the name of the template that you’d like to load as a String. Velocity will pass the resource name down to its ResourceLoader(s).

I wanted to store my Velocity templates in the raw subdirectory of the res directory in the Android project, so I needed to build a ResourceLoader that could do that. I decided to extend Velocity’s built-in FileResourceLoader as a starting point. Here’s what I came up with:

    package com.cereslogic.velocity;
     
    import java.io.InputStream;
     
    import org.apache.commons.collections.ExtendedProperties;
    import org.apache.velocity.runtime.RuntimeServices;
    import org.apache.velocity.runtime.resource.Resource;
    import org.apache.velocity.runtime.resource.loader.FileResourceLoader;
     
    import android.content.res.Resources;
 
    public class AndroidResourceLoader extends FileResourceLoader {
        private Resources resources;
        private String packageName;
 
        public void commonInit(RuntimeServices rs, ExtendedProperties configuration) {
            super.commonInit(rs,configuration);
            this.resources = (Resources)rs.getProperty("android.content.res.Resources");
            this.packageName = (String)rs.getProperty("packageName");
        }
 
        public long getLastModified(Resource resource) {
            return ;
        }
 
        public InputStream getResourceStream(String templateName) {
            int id = resources.getIdentifier(templateName, "raw", this.packageName);
            return resources.openRawResource(id);
        }
 
        public boolean  isSourceModified(Resource resource) {
            return false;
        }
     
        public boolean  resourceExists(String templateName) {
            return resources.getIdentifier(templateName, "raw", this.packageName) != ;
        }
    }

Because the templates are statically bundled with the .apk file, we can assume that Velocity’s caches don’t need to concern themselves with modification times on the templates, which is why getLastModified and isSourceModified don’t really do anything.  The getResourceStream and resourceExists methods lookup the resource ID by name. The commonInit method is called when the ResourceManager initializes the ResourceLoader. You’ll notice that this is where we stash the package name for the resources as well as an instance of the Resource class.

Use It

So to use what we just created, we need to do some configuration before we call Velocity.init(), which will look something like this:

    public class MyActivity extends Activity {
      private void setupVelocity() throws Exception {
            Velocity.setProperty(Velocity.RUNTIME_LOG_LOGSYSTEM_CLASS, "com.cereslogic.velocity.VelocityLogger");
            Velocity.setProperty("resource.loader", "android");
            Velocity.setProperty("android.resource.loader.class", "com.cereslogic.velocity.AndroidResourceLoader");
            Velocity.setProperty("android.content.res.Resources",getResources());
            Velocity.setProperty("packageName", "com.cereslogic.myapplication");
            Velocity.init();
      }
    .
    .
    .
    //
    // Somewhere where we want to use velocity:
    //
        WebView engine = (WebView) findViewById(R.id.web_engine);
        Template template = null;
        try {
            setupVelocity();
            VelocityContext context = new VelocityContext();
            // add stuff to your context.
            template = Velocity.getTemplate("mytemplate");
            StringWriter sw = new StringWriter();
            template.merge(context, sw);
            engine.loadData(sw.toString(), "text/html", "UTF-8");
        } catch (Exception e) {
            // deal with it.
        }

In the setupVelocity method, we need to configure Velocity to use our new ResourceLoader and Logging classes, and configure the package name for our resources, just before calling Velocity init. Note that, if you name your template mytemplate.vm, you’ll only pass mytemplate to the Velocity getTemplate method. This is because of the idiosyncratic way that Android’s named resource lookup stuff works.

Now you’re ready to use Velocity in your Android project!